Independent Research on the Business of Trading Card Games
How we researchCompare
Documented businesses per game, value-chain stage and country, and the businesses the games share. Counts are research coverage, not market size.
Specification

Published by BANDAI CO., LTD.

Published by Bushiroad
documented, all stages
2
65
7
with business activity
0
24
0
5
219
10
organized play, one inventory
0
105
0
0
26
0
Value chain
0 in all three
0 in all three
0 in all three
0 in all three
Countries with the most businesses
Organized play
| 2026Mar 2026 | Apr 2026 | May 2026 | Jun 2026 | Jul 2026 | Aug 2026 | Sep 2026 | Oct 2026 | Nov 2026 | Dec 2026 | 2027Jan 2027 | Feb 2027 | Mar 2027 | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| One Piece Card Game | 105 |
OverPower eventsOne Piece Card Game eventsWeiß Schwarz events
Shared businesses
No business is documented in exactly this combination.