Riftbound
Card 01/03
Developed by Riot Games, Inc.
- 01Product development
- 5
- 02Distribution
- 49
- 03Engagement
- 37
- 04Secondary market
- 5
Independent Research on the Business of Trading Card Games
How we researchCompare
Documented businesses per game, value-chain stage and country, and the businesses the games share. Counts are research coverage, not market size.
Specification

Developed by Riot Games, Inc.

Published by BANDAI CO., LTD.

Published by WeirdCo
Developed by Riot Games, Inc.
Organized play
| 2026Feb 2026 | Mar 2026 | Apr 2026 | May 2026 | Jun 2026 | Jul 2026 | Aug 2026 | Sep 2026 | Oct 2026 | Nov 2026 | Dec 2026 | 2027Jan 2027 | Feb 2027 | Mar 2027 | Total | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Riftbound | 45 | ||||||||||||||
| One Piece Card Game | 105 | ||||||||||||||
| Cyberpunk TCG | 2 |
Riftbound eventsOne Piece Card Game eventsCyberpunk TCG events
Shared businesses
Published by BANDAI CO., LTD.
Published by WeirdCo
documented, all stages
90
65
33
with business activity
34
24
50
289
219
124
organized play, one inventory
45
105
2
10
26
2
Value chain
0 in all three
4 in all three
0 in all three
2 in all three
Countries with the most businesses