Independent Research on the Business of Trading Card Games
How we researchGame
Published by Konami Digital Entertainment. The organizations, platforms and series in this game’s ecosystem.
Figures the companies publish, exactly as they state them.
Quarters · Daewon Media Co., Ltd. · Digimon Card Game, NivelArena, Yu-Gi-Oh!
KRW 9,560 million
Q2 2026 (quarter ended June 30, 2026)
Revenue of the card business (카드) in Daewon Media's distribution division (유통 Biz), K-IFRS consolidated, from the quarterly segment table of the company's IR Book. Daewon Media produces and distributes in Korea the Yu-Gi-Oh! trading card game (since 2004), Cardfight!! Vanguard, the Digimon Card Game and NIKKE x NivelArena (니케X니벨아레나), and sports collection cards (business description of its periodic report on DART); the trading card games are not disclosed separately. Published in KRW 100 million (억원; the unit is confirmed by the book's revenue in KRW millions); value here expressed in millions by moving the decimal point only (no rounding).
| Q2 2026 (quarter ended June 30, 2026) | KRW 9,560 million | source |
|---|---|---|
| Q1 2026 (quarter ended March 31, 2026) | KRW 5,040 million | source |
| Q4 2025 (quarter ended December 31, 2025) | KRW 4,950 million | source |
| Q3 2025 (quarter ended September 30, 2025) | KRW 5,540 million | source |
| Q2 2025 (quarter ended June 30, 2025) | KRW 6,540 million | source |
| Q1 2025 (quarter ended March 31, 2025) | KRW 4,760 million | source |
| Q4 2024 (quarter ended December 31, 2024) | KRW 3,920 million | source |
| Q3 2024 (quarter ended September 30, 2024) | KRW 4,690 million | source |
| Q2 2024 (quarter ended June 30, 2024) | KRW 5,130 million | source |
| Q1 2024 (quarter ended March 31, 2024) | KRW 4,000 million | source |
| Q4 2023 (quarter ended December 31, 2023) | KRW 3,850 million | source |
| Q3 2023 (quarter ended September 30, 2023) | KRW 2,840 million | source |
| Q2 2023 (quarter ended June 30, 2023) | KRW 4,910 million | source |
| Q1 2023 (quarter ended March 31, 2023) | KRW 4,620 million | source |
Fiscal years · Konami Digital Entertainment B.V.
EUR 71,406,099
Financial year ended 31 March 2025
Trading card game revenue of Konami Digital Entertainment B.V., which distributes Konami's trading card games in Europe, Oceania, the Middle East and Africa; the directors' report attributes the card game business to Yu-Gi-Oh! products. Statutory accounts filed by the UK establishment with Companies House, scanned and read by OCR; the revenue note's parts and total are checked.
| Financial year ended 31 March 2025 | EUR 71,406,099 | source |
|---|---|---|
| Financial year ended 31 March 2024 | EUR 80,557,350 | source |
| Financial year ended 31 March 2023 | EUR 75,190,042 | source |
| Financial year ended 31 March 2022 | EUR 65,661,709 | source |
| Financial year ended 31 March 2021 | EUR 41,451,758 | source |
| Financial year ended 31 March 2020 | EUR 35,941,874 | source |
| Financial year ended 31 March 2019 | EUR 33,703,886 | source |
| Financial year ended 31 March 2018 | EUR 31,815,731 | source |
| Financial year ended 31 March 2017 | EUR 29,962,453 | source |
| Financial year ended 31 March 2016 | EUR 28,091,887 | source |
Fiscal years · Daewon Media Co., Ltd. · Digimon Card Game, NivelArena, Yu-Gi-Oh!
KRW 21,880 million
Fiscal year 2025 (ended December 31, 2025)
Revenue of the card business (카드) in Daewon Media's distribution division (유통 Biz), K-IFRS consolidated, from the quarterly segment table of the company's IR Book. Daewon Media produces and distributes in Korea the Yu-Gi-Oh! trading card game (since 2004), Cardfight!! Vanguard, the Digimon Card Game and NIKKE x NivelArena (니케X니벨아레나), and sports collection cards (business description of its periodic report on DART); the trading card games are not disclosed separately. Published in KRW 100 million (억원; the unit is confirmed by the book's revenue in KRW millions); value here expressed in millions by moving the decimal point only (no rounding).
Cumulative · KONAMI GROUP CORPORATION
over 100 million downloads
Cumulative to October 2026 (stated October 29, 2026)
Cumulative downloads of Yu-Gi-Oh! MASTER DUEL, the digital Yu-Gi-Oh! game (platform:yu_gi_oh_master_duel), as Konami Group's quarterly Consolidated Financial Results state its milestones (English edition, konami.com); not paper TCG. A milestone printed as surpassed or reached is a lower bound (owner decision D15).
| Cumulative to October 2026 (stated October 29, 2026) | over 100 million downloads | source |
|---|---|---|
| Cumulative to May 2026 (stated May 8, 2026) | over 90 million downloads | source |
| Cumulative to October 2025 (stated October 30, 2025) | over 90 million downloads | source |
Fiscal years · Sammelkartenmarkt GmbH & Co. KG · Magic: The Gathering, Pokémon TCG, Star Wars: Unlimited, Yu-Gi-Oh!
EUR 21.752 million
Financial year ended 31 December 2024
Revenue (Umsatzerlöse) of Sammelkartenmarkt GmbH & Co. KG, the operator of the Cardmarket marketplace for collectible card games (17 games in 2024, among them Magic: The Gathering, Yu-Gi-Oh!, Pokémon and Star Wars: Unlimited), mostly commissions on the sales between buyers and sellers (management report); not the traded volume. Published in thousands of EUR in the results table of the management report; value here in millions by moving the decimal point only. Accounts from the Unternehmensregister (link_only: the owner downloads them, owner decision 2026-10-24).
Half years · Daewon Media Co., Ltd. · Digimon Card Game, NivelArena, Yu-Gi-Oh!
KRW 14,610 million
First six months of 2026 (six months ended June 30, 2026)
Revenue of the card business (카드) in Daewon Media's distribution division (유통 Biz), K-IFRS consolidated, from the quarterly segment table of the company's IR Book. Daewon Media produces and distributes in Korea the Yu-Gi-Oh! trading card game (since 2004), Cardfight!! Vanguard, the Digimon Card Game and NIKKE x NivelArena (니케X니벨아레나), and sports collection cards (business description of its periodic report on DART); the trading card games are not disclosed separately. Published in KRW 100 million (억원; the unit is confirmed by the book's revenue in KRW millions); value here expressed in millions by moving the decimal point only (no rounding).
Cumulative · Konami Digital Entertainment
25,175,567,833 cards
Cumulative 1999 to March 31, 2011
Official Konami press release distributed via PR Newswire (typos 'Yu-Gig-Oh! TAG' are in the original). Latest cumulative figure found from Konami; no newer official cumulative card count located. Outside the 5-year window; included as the only official unit figure.
Single event · Konami Digital Entertainment B.V.
7,443 participants
April 28-29, 2024
Event metric, not a sales figure.
In their own words
“Heritage's Trading Card Games category sold $11.6 million in 2021”
Heritage Auctions operating groupStated January 4, 2022source
“Heritage's first Trading Card Games auction, held in mid-2021, topped $3.4 million”
Heritage Auctions operating groupStated January 4, 2022source
“Card game revenue fell 11.4% to EUR 71.41 million as some Yu-Gi-Oh! product releases were less successful than expected and release dates shifted”
Konami Digital Entertainment B.V.Financial year ended 31 March 2025source
“Special-edition, highly collectible Yu-Gi-Oh! card game products themed around the cards of past anime protagonists were well received (H1 FY2027)”
KONAMI GROUP CORPORATIONStated October 29, 2026source
“Yu-Gi-Oh! card game products with cards tied to the anime series Yu-Gi-Oh! CARD GAME THE CHRONICLES and deck-strengthening cards continue to be enjoyed (Q1 FY2027)”
KONAMI GROUP CORPORATIONStated July 30, 2026source
“Cardmarket offers 17 games; Star Wars: Unlimited was added in 2024”
Sammelkartenmarkt GmbH & Co. KGFinancial year ended 31 December 2024source
Figures as the companies publish them in investor-relations and corporate documents. They describe the reporting company or segment, not the size of the trading card market; segments may include non-TCG business. Nothing is converted, combined or estimated.
When its relationships started, ended or were announced, by year.
Dec 2008Ends
Dates as the sources publish them, at their precision; announcements and effective dates are separate events. A relationship without a dated source is not shown here, so the timeline is not a complete history. Parties without a profile appear under the name their source uses. † rests only on secondary sources.