Independent Research on the Business of Trading Card Games
How we researchYu-Gi-Oh! Master Duel in Yu-Gi-Oh!; mostly in engagement.
Yu-Gi-Oh! Master Duel has no documented role on this stage.
Others on this stage
Publisher
Yu-Gi-Oh! Master Duel has no documented role on this stage.
Others on this stage
Wholesaler
Yu-Gi-Oh! Master Duel
Digital Platforms
Offers digital game
available markets
Others on this stage
Yu-Gi-Oh! Master Duel has no documented role on this stage.
Others on this stage
Marketplace operatorSupports marketplace category for game
Dark: Yu-Gi-Oh! Master Duel in Yu-Gi-Oh!. Below it, other businesses on the same stage of Yu-Gi-Oh!. Acting in the same game or stage is not a business relationship; documented partners are shown in orange.
1 documented relationship with other businesses.
The latest 1 brief naming Yu-Gi-Oh! Master Duel.
2 relationship records, each with its sources.
Details: Digital game
Research note: Digital game; does not sell physical singles
Platform audience or availability; Geography unspecified
Source wording: available markets
Geographic interpretation is unresolved.
Confirmed · 1 source
Distributor
Governs program: Yu-Gi-Oh! Korea Championship Series
Governs program: Yu-Gi-Oh! National Championships
Worldwide

Digital Entertainment, the segment that includes card games such as Yu-Gi-Oh!, grew revenue 44.3% to ¥243,521 million in April to September 2026. Konami now forecasts ¥583,000 million in revenue for the year to March 2027.
Details: Platform operation
Research note: Digital gameplay does not imply physical-card distribution.
Platform audience or availability; Geography unspecified
Confirmed · 1 source