Independent Research on the Business of Trading Card Games
How we researchLandscape
Follow the businesses behind each game, from publishing and production to organized play and the secondary market.
01 — Value chain
| Game | 01Product development, sort most first | 02Distribution, sort most first | 03Engagement, sort most first | 04Secondary market, sort most first |
|---|---|---|---|---|
| Yu-Gi-Oh! | 6 | 5 | 11 | 11 |
Published by Konami Digital Entertainment, with 1 further regional publisher. Open the Yu-Gi-Oh! profile
02 — Who works where
03 — Connectors
22 games · 32 relationship records
Businesses in the most games